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FontTahoma.h
Go to the documentation of this file.
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#ifndef __SCV_FONT_TAHOMA_H__
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#define __SCV_FONT_TAHOMA_H__
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#ifndef DOXYGEN_SKIP_THIS
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#include "
Singleton.h
"
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#include "
ComponentTexture.h
"
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#endif // DOXYGEN_SKIP_THIS
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namespace
scv {
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class
FontTahoma
:
public
Singleton
<FontTahoma> {
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friend
class
Singleton
<
FontTahoma
>;
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public
:
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inline
int
getStringLength
(
const
std::string &str)
const
{
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unsigned
int
stringLength = 0;
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for
(
unsigned
int
i = 0; i < str.size(); i++)
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stringLength +=
getCharWidth
(str[i]);
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return
stringLength;
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}
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inline
int
getCharWidth
(
unsigned
char
character)
const
{
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return
(character ==
' '
)? s_spaceSize : s_charactersWidth[character];
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}
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inline
int
getHeight
(
void
)
const
{
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return
s_height;
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}
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inline
int
getWidth
(
void
)
const
{
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return
s_width;
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}
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inline
ComponentTexture
*
getTexture
(
void
)
const
{
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return
_cTexture;
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}
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private
:
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FontTahoma
(
void
);
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void
genTexture(
void
);
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ComponentTexture
*_cTexture;
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static
const
int
s_height;
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static
const
int
s_width;
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static
const
int
s_spaceSize;
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static
const
unsigned
int
s_charactersWidth[256];
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};
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}
// namespace scv
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#endif // __SCV_FONT_TAHOMA_H__
include
SCV
FontTahoma.h
Generated on Fri Dec 14 2012 09:44:49 for SCV by
1.8.2