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MouseEvent.h
Go to the documentation of this file.
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#ifndef __SCV_MOUSE_EVENT_H__
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#define __SCV_MOUSE_EVENT_H__
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#include "
Point.h
"
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namespace
scv {
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class
MouseEvent
{
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public
:
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enum
Button
{
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LEFT
= GLUT_LEFT_BUTTON,
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MIDDLE
= GLUT_MIDDLE_BUTTON,
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RIGHT
= GLUT_RIGHT_BUTTON,
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NBUTTON
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};
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enum
State
{
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CLICK
= GLUT_DOWN,
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UP
= GLUT_UP,
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HOLD
,
MOTION
,
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WHELLUP
,
WHEELDOWN
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};
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MouseEvent
(
void
);
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MouseEvent
(
MouseEvent::Button
button,
MouseEvent::State
state,
const
Point
&location,
bool
doubleClick
=
false
);
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MouseEvent
&
operator=
(
const
MouseEvent
&rhs);
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Point
getPosition
(
void
)
const
;
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Point
getInversePosition
(
void
)
const
;
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MouseEvent::Button
getButton
(
void
)
const
;
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MouseEvent::State
getState
(
void
)
const
;
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inline
bool
doubleClick
(
void
)
const
{
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return
_doubleClick;
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}
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MouseEvent
operator-
(
const
Point
&p)
const
{
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return
MouseEvent
(_button, _state, _position - p);
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}
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private
:
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MouseEvent::Button
_button;
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MouseEvent::State
_state;
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Point
_position;
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bool
_doubleClick;
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};
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}
// namespace scv
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#endif // __SCV_MOUSE_EVENT_H__
include
SCV
MouseEvent.h
Generated on Fri Dec 14 2012 09:44:49 for SCV by
1.8.2