SCV
4.2.1
Simple Components for Visual
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This is the complete list of members for scv::ComponentTexture, including all inherited members.
addTexture(const Point &textCoords, MatrixTemplate< ColorRGBA > clip) | scv::ComponentTexture | |
addTexture(const Point &textCoords, unsigned int w, unsigned int h, const unsigned char *data) | scv::ComponentTexture | |
addTexture(const Point &textCoords, ColorRGBA color) | scv::ComponentTexture | |
addTextureId(const Point &textCoords, unsigned int w, unsigned int h) | scv::ComponentTexture | |
clearTextureIds(void) | scv::ComponentTexture | |
ComponentTexture(GLsizei width, GLsizei height) | scv::ComponentTexture | |
createTexture(void) | scv::ComponentTexture | |
disable(void) | scv::ComponentTexture | inline |
display(void) | scv::ComponentTexture | |
display(const int translateX, const int translateY, GLuint clipX, GLuint clipY, GLsizei clipWidth, GLsizei clipHeight) | scv::ComponentTexture | |
display(const Point &translate, int id) | scv::ComponentTexture | |
display(const int translateX, const int translateY, int id) | scv::ComponentTexture | inline |
display(const Point &translate, int id, const Point &textSize) | scv::ComponentTexture | |
display(const int translateX, const int translateY, int id, const int textSizeX, const int textSizeY) | scv::ComponentTexture | inline |
enable(void) | scv::ComponentTexture | inline |
getHeight(void) const | scv::ComponentTexture | inline |
getTextureId(void) const | scv::ComponentTexture | inline |
getWidth(void) const | scv::ComponentTexture | inline |
setTexture(const Point &textCoords, MatrixTemplate< ColorRGBA > clip, int id) | scv::ComponentTexture | |
setTextureEnvMode(GLfloat param) | scv::ComponentTexture | inline |
~ComponentTexture(void) | scv::ComponentTexture | virtual |