SCV  4.2.1
Simple Components for Visual
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scv::ComponentTexture Member List

This is the complete list of members for scv::ComponentTexture, including all inherited members.

addTexture(const Point &textCoords, MatrixTemplate< ColorRGBA > clip)scv::ComponentTexture
addTexture(const Point &textCoords, unsigned int w, unsigned int h, const unsigned char *data)scv::ComponentTexture
addTexture(const Point &textCoords, ColorRGBA color)scv::ComponentTexture
addTextureId(const Point &textCoords, unsigned int w, unsigned int h)scv::ComponentTexture
clearTextureIds(void)scv::ComponentTexture
ComponentTexture(GLsizei width, GLsizei height)scv::ComponentTexture
createTexture(void)scv::ComponentTexture
disable(void)scv::ComponentTextureinline
display(void)scv::ComponentTexture
display(const int translateX, const int translateY, GLuint clipX, GLuint clipY, GLsizei clipWidth, GLsizei clipHeight)scv::ComponentTexture
display(const Point &translate, int id)scv::ComponentTexture
display(const int translateX, const int translateY, int id)scv::ComponentTextureinline
display(const Point &translate, int id, const Point &textSize)scv::ComponentTexture
display(const int translateX, const int translateY, int id, const int textSizeX, const int textSizeY)scv::ComponentTextureinline
enable(void)scv::ComponentTextureinline
getHeight(void) const scv::ComponentTextureinline
getTextureId(void) const scv::ComponentTextureinline
getWidth(void) const scv::ComponentTextureinline
setTexture(const Point &textCoords, MatrixTemplate< ColorRGBA > clip, int id)scv::ComponentTexture
setTextureEnvMode(GLfloat param)scv::ComponentTextureinline
~ComponentTexture(void)scv::ComponentTexturevirtual