SCV
4.2.1
Simple Components for Visual
Main Page
Related Pages
Modules
Namespaces
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Groups
Pages
TextureInterface.h
Go to the documentation of this file.
1
7
#ifndef __SCV_TEXTURE_INTERFACE_H__
8
#define __SCV_TEXTURE_INTERFACE_H__
9
10
#ifndef DOXYGEN_SKIP_THIS
11
#include "
Point.h
"
12
#include "
MatrixTemplate.h
"
13
#endif // DOXYGEN_SKIP_THIS
14
15
namespace
scv {
16
18
class
TextureInterface
{
19
public
:
20
TextureInterface
(
void
) {
21
_textureId
= 0;
22
_textureEnvMode
= GL_REPLACE;
23
_textureSize
[0] =
_textureSize
[1] = -1;
24
}
25
26
virtual
~TextureInterface
() {
27
if
(
_textureId
!= 0) {
28
glDeleteTextures(1, &
_textureId
);
29
_textureId
= 0;
30
}
31
};
32
33
virtual
void
display
(
const
Point
&translate) = 0;
34
35
inline
void
setTextureEnvMode
(GLfloat param) {
36
_textureEnvMode
= param;
37
}
38
39
inline
GLuint
getTextureId
(
void
)
const
{
40
return
_textureId
;
41
}
42
43
inline
GLsizei
getWidth
(
void
)
const
{
44
return
_textureSize
[0];
45
}
46
inline
GLsizei
getHeight
(
void
)
const
{
47
return
_textureSize
[1];
48
}
49
50
protected
:
51
GLuint
_textureId
;
52
GLsizei
_textureSize
[2];
// width, height
53
GLfloat
_textureEnvMode
;
54
};
55
56
}
// namespace scv
57
58
#endif // __SCV_TEXTURE_INTERFACE_H__
include
SCV
TextureInterface.h
Generated on Fri Dec 14 2012 09:44:49 for SCV by
1.8.2